Private
_alignPrivate
_endanglePrivate
_instance_Private
_offsetPrivate
_planePrivate
_radiusPrivate
_startanglePrivate
_usePrivate
isStatic
instance_Static
vStatic
vGets Cloner's root - an invisible mesh, the anchor and parent of all generated instances/clones. Transforming this root affects all underlying clones (childs) at once.
Adds an effector to this Cloner and sets the sensitivity (1=full sensitivity, 0=no sensitivity ==ignore effector)
Private
calcPrivate
calcPrivate
calcConverts the Cloner to thin instances, then deletes this Cloner and returns an array of Cloner meshes. The source meshes are cloned, their clones set enabled. To display them use addSelf = true. All cloned source meshes get the new parent with the rootName. Be aware that the original Cloner will be disposed, so Cloner methods will not work anymore. Use the root node and its individual child meshes for further processing.
Optional
addSelf: booleanIf true, adds the source mesh to the matrix. Default false.
Optional
rootName: stringAllow to define the name of the root mesh which will be the parent of cloned source meshes and all thin instances. If empty, Cloner class name will be used for the name.
Converts all Cloner meshes to thin instances from the original meshes, then deletes this Cloner and returns an array of Cloner meshes. Be aware that instances of all those original meshes become disabled as well, so if they are used in other Cloners one may want to use toThin() method instead. If you don't need animations and so on you may convert Cloner to thin instances. It greatly reduces the number of objects iterating in the render loop.
Optional
addSelf: booleanIf true, adds the source mesh to the matrix. Default false.
The array of original meshes: Mesh[]
The RadialCloner distributes given meshes in a radial manner. If more than one meshes are provided, then the clones will be placed alternatively. Several parameters controls the position, angle, type and orientation of the clones.
Param: mesh
mesh to clone
Param: scene
Param: options
all optional: count, offset, radius, startangle, endangle, useInstances, plane
Param: count
The number of instances/clones. Default 3.
Param: radius
The radius in world units. Default 3.
Param: align
Flag if clones are aligned against the middle position of the cloner. Default true
Param: startangle
The angle in degrees. Default 0.
Param: endangle
The angle in degrees. Default 360.
Param: offset
The angle in degrees.
Param: useInstances
Flag if clones should be technical "clones" or "instances". Default true = instances.
Param: plane
The object {x,y,z} describing the cloners orientation. Default { x: 1, y: 0, z: 1 }.
Param: isPickable
Flag true if Cloner meshes should be pickable. Default false.